This amazing box is a must - have for all Colt Express fans! It offers original content and exclusive, high - quality game elements. You'll get wooden screen - printed pawns and tokens, and two new bandits, allowing more players to join the fun. It's the perfect gift for yourself or other Colt Express enthusiasts! Inside the box, you'll find: THE CIRCUS CAR, where you can slide up and down the giraffe's neck or search the clown's chests; THE HANDCAR, which lets you hide under the train and surprise your opponents; SCREEN - PRINTED LOOT TOKENS AND CHARACTER FIGURES, sturdier and more beautiful than cardboard ones; TWO NEW BANDITS, Al Patron, the king of corruption, and Mary Pumpinks, an adorable automated bandit; SPECIAL PUNCH CARDS that change the rules of moving bandits. In Colt Express, you play as a bandit robbing a train with others, aiming to be the richest outlaw of the Old West. The game has five rounds with two phases each: Schemin', where you play 2 - 5 action cards, and Stealin', where actions are carried out. The 3D train setting allows bandits to move around, punch, shoot, rob, and draw the Marshal. Each player starts with six cards, and a round card reveals the rules for each round. Characters have special powers. Shooting opponents can give them a bullet card, and if the Marshal is in your car, he'll give you one too. At the end, the one who fires the most bullets gets a $1,000 bonus, and the one with the richest haul wins!
How to use: First, set up the 3D train with as many cars as the number of players and place gems, bags of loot, or suitcases in each car at the start. Each player takes six cards at the start of a round. When the round card is revealed, follow the rules on it to play action cards in the Schemin' phase. Then, carry out the actions in the Stealin' phase. Use your character's special power to your advantage. You can move around the train, punch, shoot, and rob to get the most loot. Note: Make sure to read the round card carefully to know how many cards to play, whether face - up or face - down. When punching, the other bandit will drop a good and move to an adjacent car. Shooting gives your opponent a bullet card. If the Marshal is in your car, he'll give you a bullet. Maintenance: Keep the wooden pawns, tokens, and cards away from moisture to prevent damage. Store them in a dry place when not in use.