Tinners' Trail is set in 19th - century Cornwall. You'll represent a mining conglomerate during the peak of the tin and copper mining industry. In auctions, buy land plots across Cornwall and survey for tin and copper, all while managing work points and money wisely. Once your mine is up and running, extract ore for profit. But beware, the deeper the mine, the costlier the process. Place developments like ports, train stations, and adits to cut mining costs. After making money, time the market to sell at high prices and invest in industries outside Cornwall for victory points - the earlier, the better return. Since 2008, this game has improved significantly. It now supports 1 - 5 players, has 2 new expansions (Arsenic and Emigration), reduced randomness with tile - based setup, improved auctions with dual - use cards, better artwork and design, higher - quality components including custom meeples and color - blind friendly colors, and a brand - new Lord Wallace solo mode.
To play Tinners Trail: Expanded Edition, first set up the board using the provided tiles. Decide how many players will join, from 1 to 5. Each player represents a mining conglomerate. In the auction phase, bid for land plots across Cornwall. After getting a plot, use your work points to survey it for tin and copper. Once you have a mine, start extracting ore. Keep an eye on your money as deeper mines cost more. Place developments like ports and train stations to reduce costs. When the market price is high, sell your resources and invest in industries outside Cornwall for victory points. In solo mode, play against Lord Wallace. Be careful not to over - bid in auctions or exhaust your money too quickly. After each game, store the components in a dry place to keep them in good condition. The meeples and cards should be handled gently to avoid damage.